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Forum for FreedsUniverse SMP server.


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mcuser12
McPowell
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    So, if you could pick...

    Poll

    If you could chose, what type of plugins would you like to see implement to the server?

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    So, if you could pick... Bar_left15%So, if you could pick... Bar_right [15%] 
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    So, if you could pick... Bar_left46%So, if you could pick... Bar_right [46%] 
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    So, if you could pick... Bar_left15%So, if you could pick... Bar_right [15%] 
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    Total Votes: 13
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    Burnalot
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    Post by Burnalot Sat Jun 18, 2011 7:28 pm

    Just asking out of curriosity. Server seems a bit down now days.
    Me? id like to see some pvp improvements.
    3zeki3l
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    Post by 3zeki3l Sat Jun 18, 2011 7:46 pm

    Unfortunately, vanilla oriented servers arent the most popular, not to mention the thread for this server on the mcforums advertise this server as pvp, which is practically nonexistent. I say friendly pvp is in order, with "war" or "factions". to give something to do other than mine and build, which is all good mind you but the server needs some spice. BTW pat i promise that once I make a paypal and my bank account which i no longer use due to some complications of my parents money is replaced, I will donate at least 15 bucks. Maybe more
    McPowell
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    Post by McPowell Sat Jun 18, 2011 7:48 pm

    what could you do to improve pvp though...via plugin that is...i plan to build a purpose built town for organised pvp soon...was fun around fondor doing it before, thought id build a better area to fight in...but plugins...not sure what you could do to improve pvp...i voted fun btw... Very Happy
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    Post by 3zeki3l Sat Jun 18, 2011 7:50 pm

    Factions, MCMMO (yeah yeah ik pat, gawd), vampires, mob arena, War.. All great plugins for pvp, maybe have a set area for pvp and plugins and leave the rest of the server as it is?
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    Post by mcuser12 Sat Jun 18, 2011 8:01 pm

    Gimmeh links and I'll look into it.
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    Post by McPowell Sat Jun 18, 2011 8:30 pm

    btw burn its specify* you know how i love to correct you Very Happy and the names of those mods do sound very interesting, and im pretty sure i know what the vampire mod is, seen it before...i think...but i would like to see a little less rage at pvp...pvp would be helped half by plugins and half by people not raging when they did get pvp'd, too much complaining at that and always the classic line, 'gimmeh mah stuffz' people even go as far as to ask for admin intervention all too often...i think awareness of pvp needs to be raised...somehow...
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    Post by Burnalot Sat Jun 18, 2011 8:50 pm

    McPowell wrote:btw burn its specify*

    Damn you nazi!
    Burn in liquid flames!

    (i blame the intarwebs)
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    Post by 3zeki3l Sat Jun 18, 2011 9:54 pm

    http://war.tommytony.com/
    -War Mod, MGPointz has it on his server if any of u guys wanna try it.

    http://mcteam.org/plugins/factions/
    -factions

    http://forums.bukkit.org/threads/fun-mobarena-v0-91-2-become-a-mob-fighting-gladiator-860.19144/

    mob arena, fight mobs in a controlled environment without fear of losing your stuff.

    http://mcteam.org/plugins/vampire/

    vampire plugin, lots of fun, but its probably best to have a pvp oriented area as they kill grass and other vegetation as they walk.
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    Post by mcuser12 Sat Jun 18, 2011 10:46 pm

    War-if you guys want it, likely

    Factions-interesting, I'll have to look into it.
      Edit:Problem with this is people claim land. It is a cool feature, but it's mainly for an rpg server.
      Edit 2:What I could do is have people pay to make factions instead of paying to get zones. That sounds like an awesome idea to me.
      Edit 3: And if you donated, you could pick to either get the regular donor stuff and a 50x50 zone or a [<name of faction> Leader] tag before the name. I actually really like this idea.
      Edit 4: I'll poll it if I deem it possible. If it passes the poll, I'll send it to the Staff forum and we'll discuss configuration options there.

    Mob fighting-I don't see why not.
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    Post by Burnalot Sun Jun 19, 2011 6:29 am

    PatrickFreed wrote:War-if you guys want it, likely

    Factions-interesting, I'll have to look into it.
      Edit:Problem with this is people claim land. It is a cool feature, but it's mainly for an rpg server.
      Edit 2:What I could do is have people pay to make factions instead of paying to get zones. That sounds like an awesome idea to me.
      Edit 3: And if you donated, you could pick to either get the regular donor stuff and a 50x50 zone or a [<name of faction> Leader] tag before the name. I actually really like this idea.
      Edit 4: I'll poll it if I deem it possible. If it passes the poll, I'll send it to the Staff forum and we'll discuss configuration options there.

    Mob fighting-I don't see why not.

    Yea That sounds like an idea. No real need to claim land, just need the "social" options.
    Could rather have a battleground/arena/chunck of land/defence of faction land or w/e to solve issues instead, plenty of options to make it work.
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    Post by mcuser12 Sun Jun 19, 2011 9:40 am

    Here's what I was thinking as I tried unsuccessfully to go to sleep last night:
    2 ways to get to be leader of a Faction/Guild
      Donating 10-20 USD, to be determined later
      Paying 15-25k freed

    The reason it is so high, as apposed to the 5000 for a 50x50 plot before is that you can expand it. You begin with one chunk and for every x (1-2) amount of people to join your faction, you get to claim one chunk. (16x16) You can charge people to join your faction, you can promote them to builder, famrmer, moderator, or whatever title you can come up with. 5 USD or 1k freed and you can have it as your tag. (maybe, depending on what people want) Leaders can choose what their title is. For example, if you start the faction Freedshire, you can be "King of Freedshire". This gives you the ability to claim land and expand your city as it grows. I may put a cap on the chunks at like 25. To give you a sense of scale, it is 9 chunks for a 50x50 plot. However, it will take 25-50 active members to get that much land. If someone isn't online in 2 weeks, they are kicked from the faction they're in and the faction could lose land. Other factions can claim this land, but I think I'll make a rule against it. Yeah, I'll make really strict rules on what can be claimed and what can't be, and if those rules are broken, the faction goes bye bye.

    I'll write some more walls of text if you guys want me to. I've got about 60% of it planned out in my head.
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    Post by Skje Sun Jun 19, 2011 10:32 am

    I like it all except 15-25k freed is a bit expensive seeing that at this point only 2 people are past it and one doesn't play, I feel like 10-25k would be better as then more people can afford it.
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    Post by mcuser12 Sun Jun 19, 2011 11:42 am

    Made a lengthy post in the Staff forum, screw the poll.
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    Post by Ninjaplz Sun Jun 19, 2011 11:42 am

    SpoonMe wrote:I like it all except 15-25k freed is a bit expensive seeing that at this point only 2 people are past it and one doesn't play, I feel like 10-25k would be better as then more people can afford it.
    I think that's the point... we don't want a million factions running around. and it's <strong>really</strong> not hard at all to get lots of money... idk why everyone always bitches about it
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    Post by Skje Sun Jun 19, 2011 12:00 pm

    None has enough to make a faction though ninja..
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    Post by Ninjaplz Sun Jun 19, 2011 12:08 pm

    That's exactly what I'm saying... right now, nobody has enough money to make a faction, but it's really not hard at all to make money.
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    Post by Burnalot Sun Jun 19, 2011 1:47 pm

    SpoonMe wrote:None has enough to make a faction though ninja..

    Unless.

    Serveral ppl pool their money towards it.
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    Post by Ninjaplz Sun Jun 19, 2011 1:49 pm

    Or if people stop being retarded little kids and learn to make money... they could get one themselves...
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    Post by 3zeki3l Sun Jun 19, 2011 2:59 pm

    I think pooling the money is probably the best option for most, and very practical for a group project such as a faction.
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    Post by FERMIS Sun Jun 19, 2011 10:43 pm

    I think factions would be a good idea, and I also agree with the 15k - 25k for a faction. It would be hard for players to get to that amount limiting the amount of them, and a up side for pat, people might be more willing to donate if it got them a faction.
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    Post by FERMIS Tue Jun 21, 2011 1:14 am

    I believe that there should be a staff faction. Granted they wouldn't be as 'active' as other factions but I believe all those with /god should be on one side. I think it would help to avoid the situation where lets say rang3's faction attacks Spoons or a players faction. the odds would be stacked in total favor of the side with /god.
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    Post by mcuser12 Tue Jun 21, 2011 1:17 am

    Ferm don't double post you noob, use the edit button.
    Also, wut.
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    Post by FERMIS Tue Jun 21, 2011 2:32 am

    put everybody above donor on one faction, mods, admins owners.
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    Post by Skje Tue Jun 21, 2011 10:37 am

    FERMIS wrote:I believe that there should be a staff faction. Granted they wouldn't be as 'active' as other factions but I believe all those with /god should be on one side. I think it would help to avoid the situation where lets say rang3's faction attacks Spoons or a players faction. the odds would be stacked in total favor of the side with /god.

    Its even then cause Rang and I both have /god.
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    Post by mcuser12 Tue Jun 21, 2011 11:13 am

    Why do staff need one?

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