Factions are kind of messed up right now. The rules as stated in the faction form seem to not apply or are being ignored.
Rules regarding siege machines (ramps, and towers) used to enter enemy territory should be established. This is a key issue.
I cannot just sit by and watch as the enemy builds a ramp all around the base and jumps the damn wall all while being unable to attack these structures. Bending the rules of greifing near beer has constructed a war base directly adjacent to our rear wall. This base is not a home, a monument, or even a work of art or labor, it is a cobble square that only servers as a PVP device. No matter how much he says it is not, that is all it is. Directly or indirectly nearbeer is at war with assassins by declaration of his faction and direct declaration of all players in the assassin faction. This Hut is no differnt form a siege ramp, only a moderately more elaborate ramp.
Second, I have made the assassin wall ramp proof, save for one spot occupied BY near beers "hut" Of which only servers the purpose of war. Near beer dose not apear to use this stop to get into the base as the fall from jumping the wall would cripple him. Yet he still manages to enter the base even after the doors are blocked off (they are locked anyway but in case he got the password i blocked it off.)
There is no way to enter the base without greifing to make a ramp or using /f home. yet he manages to get in and open all our doors (he managed to acquire all of our passwords.) either through use of compass, a set home or even direct teleportation he enters the base. I would much appreciate some sort of investigation into the matter.
Rules regarding siege machines (ramps, and towers) used to enter enemy territory should be established. This is a key issue.
I cannot just sit by and watch as the enemy builds a ramp all around the base and jumps the damn wall all while being unable to attack these structures. Bending the rules of greifing near beer has constructed a war base directly adjacent to our rear wall. This base is not a home, a monument, or even a work of art or labor, it is a cobble square that only servers as a PVP device. No matter how much he says it is not, that is all it is. Directly or indirectly nearbeer is at war with assassins by declaration of his faction and direct declaration of all players in the assassin faction. This Hut is no differnt form a siege ramp, only a moderately more elaborate ramp.
Second, I have made the assassin wall ramp proof, save for one spot occupied BY near beers "hut" Of which only servers the purpose of war. Near beer dose not apear to use this stop to get into the base as the fall from jumping the wall would cripple him. Yet he still manages to enter the base even after the doors are blocked off (they are locked anyway but in case he got the password i blocked it off.)
There is no way to enter the base without greifing to make a ramp or using /f home. yet he manages to get in and open all our doors (he managed to acquire all of our passwords.) either through use of compass, a set home or even direct teleportation he enters the base. I would much appreciate some sort of investigation into the matter.