Freeds Universe Forum

Would you like to react to this message? Create an account in a few clicks or log in to continue.

Forum for FreedsUniverse SMP server.


+4
Boblobster
FERMIS
rowanmc19
Burnalot
8 posters

    United nations?

    avatar
    Burnalot
    Member


    Posts : 551
    Join date : 2011-03-25

    United nations? Empty United nations?

    Post by Burnalot Sat Mar 03, 2012 2:12 pm

    So, how many nations are there now days >.>
    rowanmc19
    rowanmc19
    Member


    Posts : 286
    Join date : 2011-10-25
    Age : 36
    Location : Mars

    United nations? Empty Re: United nations?

    Post by rowanmc19 Sat Mar 03, 2012 8:26 pm

    2
    FERMIS
    FERMIS
    In-Game Admin


    Posts : 1114
    Join date : 2011-04-13
    Age : 32

    United nations? Empty Re: United nations?

    Post by FERMIS Sat Mar 03, 2012 9:14 pm

    well, I dont think this system is working out well. there are only a few towns, and only 2 nations. I personally think factions worked better for the size server we have...
    Boblobster
    Boblobster
    In-Game Admin


    Posts : 1468
    Join date : 2011-07-31
    Age : 28
    Location : Wales

    United nations? Empty Re: United nations?

    Post by Boblobster Sat Mar 03, 2012 10:00 pm

    I personally think you should shut up
    Skje
    Skje
    Member


    Posts : 695
    Join date : 2011-02-08
    Age : 29
    Location : Harrisonburg, VA

    United nations? Empty Re: United nations?

    Post by Skje Sat Mar 03, 2012 11:19 pm

    I think factions is da best. Towny too big. Pat too lazy to read this. GG
    mcuser12
    mcuser12
    Owner
    Owner


    Posts : 1832
    Join date : 2011-02-03

    United nations? Empty Re: United nations?

    Post by mcuser12 Sat Mar 03, 2012 11:22 pm

    Im too lazy to revert back to Factions after everyone wanted towny so badly...
    Skje
    Skje
    Member


    Posts : 695
    Join date : 2011-02-08
    Age : 29
    Location : Harrisonburg, VA

    United nations? Empty Re: United nations?

    Post by Skje Sat Mar 03, 2012 11:25 pm

    Fixed your post Pat.. it's in bold...
    mcuser12
    mcuser12
    Owner
    Owner


    Posts : 1832
    Join date : 2011-02-03

    United nations? Empty Re: United nations?

    Post by mcuser12 Sat Mar 03, 2012 11:31 pm

    Spoon play league
    avatar
    Burnalot
    Member


    Posts : 551
    Join date : 2011-03-25

    United nations? Empty Re: United nations?

    Post by Burnalot Sun Mar 04, 2012 10:52 am

    Kinda why I dont use em myself :/
    Factions. Bleh.
    I found something in between to use instead xD
    FERMIS
    FERMIS
    In-Game Admin


    Posts : 1114
    Join date : 2011-04-13
    Age : 32

    United nations? Empty Re: United nations?

    Post by FERMIS Sun Mar 04, 2012 11:14 am

    okay mr. Pat how about in 1.2 we go back to factions?
    Pyrferno
    Pyrferno
    Member


    Posts : 257
    Join date : 2011-10-09

    United nations? Empty Re: United nations?

    Post by Pyrferno Sun Mar 04, 2012 2:58 pm

    FERMIS wrote:okay mr. Pat how about in 1.2 we go back to factions?

    Tbh, if we get rid of towny, I'm in favor of 0 Town/Faction based stuff. multiple reasons.

    A) SoulLess Moderator Pyrferno, This is a unneeded waste of space. Why not just say on the forums,
    "I have a town, it's great, ./warp dan. If want a plot let me know"
    Also, could just say "Hey, I think you are good enough to build with me." Thus joining my soulLess build crew.

    The point I'm trying to show here is you can have a town or faction without the use of factions or town. As far as I'm concerned the only use of these plugins is to prevent friendly fire. In a survival environment. I would say.. Friendly fire exists. get over it.

    B) Patrick may be considered lazy, but to be honest, you all realize he spent I don't know.. 5 or so days to get towny to work, just to have it revoked. And towny was asked for because factions wasn't cutting it. So with this in mind lets be honest. Screw both of these server mods. If they didn't work in the past for everyone. they won't work in the future either. Thus we need a new system that works for the benefit of the server.

    Boblobster
    Boblobster
    In-Game Admin


    Posts : 1468
    Join date : 2011-07-31
    Age : 28
    Location : Wales

    United nations? Empty Re: United nations?

    Post by Boblobster Sun Mar 04, 2012 3:21 pm

    I think we should stick Towny out.

    1. It's harsh on Pat, seeing as we all made him get it
    2. You can buy extra zones and with nations can basically be in two factions
    3. If and when we advertise (the $250 odd one), we should get a lot of people - probably enough to support Towny.
    FERMIS
    FERMIS
    In-Game Admin


    Posts : 1114
    Join date : 2011-04-13
    Age : 32

    United nations? Empty Re: United nations?

    Post by FERMIS Sun Mar 04, 2012 5:04 pm

    Then lets push the thing ive been posting about in mod+ and start advertising more =p
    Lorecraft
    Lorecraft
    Member


    Posts : 239
    Join date : 2011-10-07

    United nations? Empty Re: United nations?

    Post by Lorecraft Wed Mar 14, 2012 10:37 pm

    I agree with Bob. Towny may need a big server, but isn't that what we want? Isn't it our goal to become a well known server? Reverting back to factions will be giving up, backing out of the challenge we have put ourselves to with getting towny. Pyrferno, you say as well that factions didnt cut it for us, and that was because it was too small for the server size we already have. If we want to advance and become a bigger, better server with more regular players and a more exiting community, Towny is the way to go.
    FERMIS
    FERMIS
    In-Game Admin


    Posts : 1114
    Join date : 2011-04-13
    Age : 32

    United nations? Empty Re: United nations?

    Post by FERMIS Wed Mar 14, 2012 10:39 pm

    ^ Yes lore =D

    We are discussing ways to make this possible.

    Sponsored content


    United nations? Empty Re: United nations?

    Post by Sponsored content


      Current date/time is Thu Aug 01, 2024 7:39 pm